Role
Senior UI/UX Designer
Client
HASBRO
Year
2017
Hasbro partnered with Fuel Industries to bring Monopoly Here & Now: World Edition into the digital space. The experience let players use their smartphones and tablets as controllers while playing on a larger screen via Google Chromecast. My role was to translate the well-known Monopoly experience into a responsive digital interface, maintaining the original brand's personality while creating a clear, intuitive experience across multiple devices and screen sizes.
Approach
The design approach focused on bringing Monopoly’s visual language into a modern, screen-based experience without losing what makes the game instantly recognizable.
I developed key interface screens and UI elements to support different stages of gameplay, while considering how information and interactions would translate across screen sizes. The interface needed to feel cohesive whether players interacted on a mobile device or viewed the game on a larger screen.





Deliverables
UI/UX Design
User Flows
Wireframing
Icon Design
